Stardew Valley creator Eric Barone acknowledged earlier this year that his long-awaited next game, , started "getting dusty on the shelf" while he worked on Stardew Valley's 1.6 patch. As much as I'm looking forward to his ghosts and ganache life sim, I don't think there are many among us who'd fault mc888 Barone for continuing to tinker with the beloved farm sim that made him famous.
He's hardly the only one who's struggled to move on from a hit game. His story echoes that of Terraria developers Andrew "Redigit" Spinks and riches888pg ReLogic, who keep making that game's "last" update every time. I'm also reminded of George Lucas' famous inability to quit messing with Star Wars, although the controversial film re-releases aren't quite the same thing as well-received Stardew Valley additions and bug fixes—I don't think anyone's really complaining in this case.
Despite his choice not to let go of Stardew just yet, it doesn't sound like Haunted Chocolatier is in danger of being put on the back-burner for eternity. Barone said he's got "essentially a skeleton of the game with most (not all) of its bones in place" and has reassured fans that the game is "still going to be a thing." How soon it'll become a thing is another jinda44 question, but we can always play more Stardew in the meantime. The big 1.6 update went out in March—if you missed 'em—and by November we were at version 1.6.9, which made .